![]() Assuming no chance to double applies, the break-even point may be reached with a preservation bonus of at least 15% - this can be achieved with a combination of item mastery bonuses (+0.2% per level) and other global Skill Boosts. While the cost of hides required for each body is greater than the sale price of the body its self, break-even may still be achieved through the use of resource preservation and item doubling bonuses. Since Green Dragonhide can effectively be purchased from the shop for 200 per piece and items made from Green Dragonhide sell for an amount equal to 200 per piece of dragonhide required, making Green Dragonhide items is cost neutral as a baseline and will actually turn a small profit thanks to materials saved by the MasteryĪfter reaching Level 71, players will be able to craft Blue D-hide bodies. If you have an abundance of GP or Leather, then just continue making the highest level item until Level 57.įrom Level 57 to Level 71, items made out of Green Dragonhide are the most efficient XP/level. This is the most efficient craft per Leather. Once you reach Level 18, you should craft Leather Chaps all the way until Level 57. Jewelry materials cannot be feasibly acquired in large enough quantities to offer a real alternative, although players who already have Gold Bars and gems on hand may choose to mix them in to speed things up slightly. Both of these synergies effectively increase the profitability of the outlined levelling strategy.įrom Level 1 to Level 57, players should make the best Leather item they can. Note that the amount of dragonhides required can be reduced by using the Monkey & Pig synergy, or alternatively the Monkey & Crow synergy grants +20% chance to double any leather or dragonhide items produced. This guide will assume you are purchasing all materials from the store as gathering them via combat will take substantially longer than it would to make the money through other means. Leather can be purchased directly from the shop for 100 per piece, and Dragonhides can be purchased for an amount of GP and Leather depending on the tier. +15% Chance to preserve Summoning ChargesAlthough it is possible to receive Leather and Dragonhides from fighting various Monsters, it is much faster to buy them from the Shop. +25% Chance to Preserve Resources in Summoning Rune providing items provide 4x as many runes +1 minimum Bird Nest's recieved from Woodcutting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +25% Chance to Double Items in Runecrafting +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +100% chance to receive Charcoal per burn in Firemaking +100% Chance to gain +1 additional resource in Herblore. +15% Chance to gain +1 additional resource in Crafting. +100% Chance to gain +1 additional resource in Fletching. +100% Chance to gain +1 additional resource in Fishing. +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +1 Bolts produced per action in Fletching +2 to base drop quantity of Stardust and Golden Stardust from Astrology +8 Additional Runes of the same type in Runecrafting +10 Base Quantity for Summoning Tablet Creation +10% Chance to preserve Summoning Charges +20% Chance to Preserve Resources in Summoning Rune providing items provide 2x as many runes +100% chance to receive coal when burning logs in Firemaking +15% Chance to Double Items in Runecrafting ![]() +100% chance to successfully Cook an item. ![]() +100% chance to receive Ash per burn in Firemaking +1 to base drop quantity of Stardust and Golden Stardust from Astrology +5 Additional Runes of the same type in Runecrafting +8% Chance to Double Items in Runecrafting +5% chance to receive random elemental runes per Runecraft 10% Chance to Preserve Resources in Skills In the long run it should save time, as the runes being produced are more useful. This allows the player to have a large volume of runes for combat later on, though it takes longer to reach max level. Once it is possible to create Mist Runes and Smoke Runes, players can make these until Level 99. This is one of the faster ways to get to max level, though it creates a large number of runes that have a limited number of uses such as Superheat spells or creating Crow tablets.įinally, players can make a small number of catalyst runes such as Mind Runes, Chaos Runes, and Death Runes, along with a large volume of elemental runes, such as Blood Runes, and Ancient Runes. ![]() This will provide a wide variety of different rune types for later use.Īlternatively, make even mix of Earth Runes and Fire Runes and turn them into Lava Runes. The easiest way is to craft the highest rune you can make, switching each time you unlock a new rune. To reach Level 99 will take approximately 200,000 Rune Essence, which can be easily obtained with Mining. ![]()
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